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Project Description
Hieroglyph 3 is a rendering library and associated set of sample programs based on Direct3D 11. Its main objective is to allow rapid development of new algorithms, and thus focuses on flexibility while still allowing for performance optimization.

This library utilizes Lua for scripting. The project has been updated to utilize VS2010 solution and project files. The boost dependency has been removed and is no longer needed as of 23 August 2011.

Recent additions include support for the Kinect sensor as well as MFC integration samples.

Please Note:
Many of the sample programs (shown below) have been contributed to the library as sample programs from the book Practical Rendering and Computation with Direct3D 11. If you like this library and these samples, please consider purchasing the book to help support its further development! Further demos will be added in the near future as they become available.
KinectPlayground.png
MFCwithD3D11.png
DeferredRendering.png
LightPrepass.png
WaterSimulationI.png
ParticleStorm.png
ImageProcessor.png
InterlockingTerrainTilesDemo.png
SkinAndBones.png
AmbientOcclusion.png
MirrorMirror.png
CPN.png
TessellationParams.png
ViewFromTheWindow.png
Last edited Jan 3 at 9:41 PM by jzink, version 31
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